Timeline — run-026
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movement 2026-06-06T14:10:10.357850Z · frame 18434 · replay{ "battle_started": true, "blocked_count": 3, "end": [ 148, 157 ], "goal": [ 98, 157 ], "path": [ [ 148, 157 ] ], "reached": false, "start": [ 148, 157 ], "steps": 3 } -
movement 2026-06-06T14:08:44.315893Z · frame 18383 · replay{ "battle_started": false, "blocked_count": 85, "end": [ 148, 157 ], "goal": [ 101, 101 ], "path": [ [ 151, 151 ], [ 151, 150 ], [ 151, 148 ], [ 150, 148 ], [ 151, 149 ], [ 151, 150 ], [ 152, 151 ], [ 152, 152 ], [ 152, 153 ], [ 152, 154 ], [ 152, 155 ], [ 152, 156 ], [ 152, 157 ], [ 152, 158 ], [ 152, 159 ], [ 152, 158 ], [ 151, 159 ], [ 149, 159 ], [ 148, 159 ], [ 147, 159 ], [ 146, 159 ], [ 145, 159 ], [ 144, 159 ], [ 143, 159 ], [ 142, 159 ], [ 141, 159 ], [ 139, 159 ], [ 138, 159 ], [ 139, 158 ], [ 139, 157 ], [ 142, 160 ], [ 142, 161 ], [ 142, 162 ], [ 143, 159 ], [ 144, 159 ], [ 145, 159 ], [ 146, 159 ], [ 147, 159 ], [ 147, 158 ], [ 146, 158 ], [ 145, 158 ], [ 144, 158 ], [ 144, 157 ], [ 143, 157 ], [ 145, 157 ], [ 146, 157 ], [ 147, 157 ], [ 148, 157 ] ], "reached": false, "start": [ 151, 151 ], "steps": 117 } -
movement 2026-06-06T14:07:22.752341Z · frame 6053 · replay{ "battle_started": true, "blocked_count": 5, "end": [ 151, 151 ], "goal": [ 100, 101 ], "path": [ [ 150, 151 ], [ 151, 151 ] ], "reached": false, "start": [ 150, 151 ], "steps": 6 } -
movement 2026-06-06T14:06:08.286009Z · frame 5950 · replay{ "battle_started": false, "blocked_count": 4, "end": [ 150, 151 ], "goal": [ 150, 101 ], "path": [ [ 150, 151 ] ], "reached": false, "start": [ 150, 151 ], "steps": 4 } -
movement 2026-06-06T14:05:01.503567Z · frame 5879 · replay{ "battle_started": false, "blocked_count": 27, "end": [ 150, 151 ], "goal": [ 152, 103 ], "path": [ [ 152, 153 ], [ 152, 152 ], [ 152, 150 ], [ 152, 149 ], [ 152, 150 ], [ 151, 149 ], [ 152, 152 ], [ 152, 153 ], [ 152, 154 ], [ 151, 151 ], [ 149, 151 ] ], "reached": false, "start": [ 152, 153 ], "steps": 33 } -
movement 2026-06-06T14:03:51.256426Z · frame 5303 · replay{ "battle_started": false, "blocked_count": 33, "end": [ 152, 153 ], "goal": [ 146, 108 ], "path": [ [ 146, 158 ], [ 147, 158 ], [ 148, 158 ], [ 149, 158 ], [ 150, 158 ], [ 151, 158 ], [ 152, 158 ], [ 152, 159 ], [ 152, 158 ], [ 152, 156 ], [ 152, 155 ], [ 152, 153 ], [ 152, 154 ], [ 152, 155 ], [ 151, 154 ], [ 151, 153 ], [ 150, 154 ], [ 152, 152 ], [ 152, 150 ], [ 151, 150 ], [ 152, 149 ], [ 152, 150 ] ], "reached": false, "start": [ 146, 158 ], "steps": 48 } -
run_start 2026-06-06T14:03:10.528169Z · frame · replay{ "config": { "frame_budget": null, "log_level": "info", "mode": "Pragmatic", "model_tier": "Sonnet", "party": [ { "class_name": "FIGHTER", "name": "" }, { "class_name": "BLACK MAGE", "name": "" }, { "class_name": "WHITE MAGE", "name": "" }, { "class_name": "THIEF", "name": "" } ], "save_state": null }, "mode": "Pragmatic", "party": [ { "class_name": "FIGHTER", "name": "" }, { "class_name": "BLACK MAGE", "name": "" }, { "class_name": "WHITE MAGE", "name": "" }, { "class_name": "THIEF", "name": "" } ] } -
directive_skipped 2026-06-06T14:05:00.094463Z · frame · replay{ "action": "pivot_northwest_if_north_barren", "details": "If approximately 25\u201330 additional tiles of northward movement produce no observed features (town, dungeon, road, water boundary), shift heading to northwest to broaden the search arc away from the current corridor", "reason": "experiment_action_unhandled", "type": "experiment" } -
directive_skipped 2026-06-06T14:06:08.053484Z · frame · replay{ "action": "pivot_northwest_if_north_barren", "details": "Recalibrate the contingency pivot anchor to the current position (150, 151): if approximately 20 additional northward tiles produce no observed features (settlement, dungeon entrance, road, water boundary, or NPC), shift heading to northwest to widen the search arc away from the current barren corridor", "reason": "experiment_action_unhandled", "type": "experiment" } -
directive_skipped 2026-06-06T14:07:22.386623Z · frame · replay{ "action": "pivot_west_if_northwest_barren", "details": "If approximately 20 tiles of northwest movement from (150, 151) produce no observed features (settlement, dungeon entrance, road, water boundary, or NPC), shift heading to due west to continue a systematic sweep of the overworld", "reason": "experiment_action_unhandled", "type": "experiment" } -
directive_skipped 2026-06-06T14:08:37.238460Z · frame · replay{ "action": "try_south_if_west_stalls", "details": "If movement west from (151, 151) produces another immediate stall with zero positional change within the next replan cycle, attempt due south; treat any direction that yields measurable positional change as the new primary heading and anchor a fresh 20-tile contingency counter from that position", "reason": "experiment_action_unhandled", "type": "experiment" } -
directive_skipped 2026-06-06T14:10:10.222165Z · frame · replay{ "action": "pivot_south_if_east_stalls", "details": "If 20 tiles of eastward movement from (148, 157) produce no observed features (settlement, dungeon entrance, road, water boundary, or NPC), shift heading to due south and anchor a fresh 20-tile contingency counter from that position; if south also stalls within 20 tiles, shift to northeast to attempt a long-diagonal escape from the near-spawn region entirely", "reason": "experiment_action_unhandled", "type": "experiment" }